
#import "GKGameStatService.h"

@class GKAchievementInternal;

@protocol GKGameStatServicePrivate <GKGameStatService>

@required

- (oneway void)getAchievementLeaderboardForRequest:(GKLeaderboardScoreRequest *)arg1 handler:(void (^)(GKLeaderboardInternal *, NSError *))arg2;
- (oneway void)getGamesFriendsPlayed:(long long)arg1 type:(NSString *)arg2 withinSecs:(long long)arg3 matchingBundleIDs:(NSSet *)arg4 handler:(void (^)(NSArray *, NSError *))arg5;
- (oneway void)getHypotheticalLeaderboardRanksForScores:(NSArray *)arg1 forGameDescriptor:(GKGameDescriptor *)arg2 handler:(void (^)(NSArray *, NSError *))arg3;
- (oneway void)getReengagementAchievement:(void (^)(GKAchievementInternal *, GKGameInternal *, NSError *))arg1;
- (oneway void)getReengagementAchievements:(void (^)(GKAchievementInternal *, GKGameInternal *, NSError *))arg1;

@end
